EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_lfe_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_lfe_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_lfe_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_DRAMA_lfe_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_lfe_left_BLOCK_COUNT (151)
#define SPATIAL_71_DRAMA_lfe_left_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_lfe_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_lfe_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_lfe_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_lfe_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_DRAMA_lfe_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_lfe_right_BLOCK_COUNT (151)
#define SPATIAL_71_DRAMA_lfe_right_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_lfe_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h000_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h000_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h000_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_DRAMA_v090h000_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h000_left_BLOCK_COUNT (151)
#define SPATIAL_71_DRAMA_v090h000_left_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h000_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h000_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h000_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h000_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_DRAMA_v090h000_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h000_right_BLOCK_COUNT (151)
#define SPATIAL_71_DRAMA_v090h000_right_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h000_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h045_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h045_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h045_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_DRAMA_v090h045_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h045_left_BLOCK_COUNT (151)
#define SPATIAL_71_DRAMA_v090h045_left_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h045_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h045_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h045_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h045_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_DRAMA_v090h045_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h045_right_BLOCK_COUNT (151)
#define SPATIAL_71_DRAMA_v090h045_right_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h045_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h090_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h090_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h090_left_DATA_BUFFER_ELEMENTS (1872)

#define SPATIAL_71_DRAMA_v090h090_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h090_left_BLOCK_COUNT (232)
#define SPATIAL_71_DRAMA_v090h090_left_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h090_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h090_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h090_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h090_right_DATA_BUFFER_ELEMENTS (1872)

#define SPATIAL_71_DRAMA_v090h090_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h090_right_BLOCK_COUNT (232)
#define SPATIAL_71_DRAMA_v090h090_right_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h090_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h135_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h135_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h135_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_DRAMA_v090h135_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h135_left_BLOCK_COUNT (226)
#define SPATIAL_71_DRAMA_v090h135_left_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h135_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h135_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h135_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h135_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_DRAMA_v090h135_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h135_right_BLOCK_COUNT (226)
#define SPATIAL_71_DRAMA_v090h135_right_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h135_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h225_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h225_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h225_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_DRAMA_v090h225_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h225_left_BLOCK_COUNT (226)
#define SPATIAL_71_DRAMA_v090h225_left_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h225_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h225_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h225_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h225_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_DRAMA_v090h225_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h225_right_BLOCK_COUNT (226)
#define SPATIAL_71_DRAMA_v090h225_right_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h225_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h270_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h270_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h270_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_DRAMA_v090h270_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h270_left_BLOCK_COUNT (226)
#define SPATIAL_71_DRAMA_v090h270_left_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h270_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h270_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h270_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h270_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_DRAMA_v090h270_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h270_right_BLOCK_COUNT (226)
#define SPATIAL_71_DRAMA_v090h270_right_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h270_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h315_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h315_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h315_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_DRAMA_v090h315_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h315_left_BLOCK_COUNT (151)
#define SPATIAL_71_DRAMA_v090h315_left_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h315_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_DRAMA_v090h315_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_DRAMA_v090h315_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_DRAMA_v090h315_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_DRAMA_v090h315_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_DRAMA_v090h315_right_BLOCK_COUNT (151)
#define SPATIAL_71_DRAMA_v090h315_right_FRAME_ADVANCE (8)
#define SPATIAL_71_DRAMA_v090h315_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_lfe_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_lfe_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_lfe_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_GAME_lfe_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_lfe_left_BLOCK_COUNT (151)
#define SPATIAL_71_GAME_lfe_left_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_lfe_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_lfe_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_lfe_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_lfe_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_GAME_lfe_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_lfe_right_BLOCK_COUNT (151)
#define SPATIAL_71_GAME_lfe_right_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_lfe_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h000_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h000_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h000_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_GAME_v090h000_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h000_left_BLOCK_COUNT (151)
#define SPATIAL_71_GAME_v090h000_left_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h000_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h000_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h000_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h000_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_GAME_v090h000_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h000_right_BLOCK_COUNT (151)
#define SPATIAL_71_GAME_v090h000_right_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h000_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h045_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h045_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h045_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_GAME_v090h045_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h045_left_BLOCK_COUNT (151)
#define SPATIAL_71_GAME_v090h045_left_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h045_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h045_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h045_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h045_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_GAME_v090h045_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h045_right_BLOCK_COUNT (151)
#define SPATIAL_71_GAME_v090h045_right_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h045_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h090_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h090_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h090_left_DATA_BUFFER_ELEMENTS (1872)

#define SPATIAL_71_GAME_v090h090_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h090_left_BLOCK_COUNT (232)
#define SPATIAL_71_GAME_v090h090_left_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h090_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h090_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h090_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h090_right_DATA_BUFFER_ELEMENTS (1872)

#define SPATIAL_71_GAME_v090h090_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h090_right_BLOCK_COUNT (232)
#define SPATIAL_71_GAME_v090h090_right_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h090_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h135_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h135_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h135_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_GAME_v090h135_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h135_left_BLOCK_COUNT (226)
#define SPATIAL_71_GAME_v090h135_left_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h135_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h135_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h135_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h135_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_GAME_v090h135_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h135_right_BLOCK_COUNT (226)
#define SPATIAL_71_GAME_v090h135_right_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h135_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h225_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h225_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h225_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_GAME_v090h225_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h225_left_BLOCK_COUNT (226)
#define SPATIAL_71_GAME_v090h225_left_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h225_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h225_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h225_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h225_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_GAME_v090h225_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h225_right_BLOCK_COUNT (226)
#define SPATIAL_71_GAME_v090h225_right_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h225_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h270_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h270_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h270_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_GAME_v090h270_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h270_left_BLOCK_COUNT (226)
#define SPATIAL_71_GAME_v090h270_left_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h270_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h270_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h270_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h270_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_GAME_v090h270_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h270_right_BLOCK_COUNT (226)
#define SPATIAL_71_GAME_v090h270_right_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h270_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h315_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h315_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h315_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_GAME_v090h315_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h315_left_BLOCK_COUNT (151)
#define SPATIAL_71_GAME_v090h315_left_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h315_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_GAME_v090h315_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_GAME_v090h315_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_GAME_v090h315_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_GAME_v090h315_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_GAME_v090h315_right_BLOCK_COUNT (151)
#define SPATIAL_71_GAME_v090h315_right_FRAME_ADVANCE (8)
#define SPATIAL_71_GAME_v090h315_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_lfe_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_lfe_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_lfe_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MOVIE_lfe_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_lfe_left_BLOCK_COUNT (151)
#define SPATIAL_71_MOVIE_lfe_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_lfe_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_lfe_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_lfe_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_lfe_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MOVIE_lfe_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_lfe_right_BLOCK_COUNT (151)
#define SPATIAL_71_MOVIE_lfe_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_lfe_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h000_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h000_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h000_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MOVIE_v090h000_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h000_left_BLOCK_COUNT (151)
#define SPATIAL_71_MOVIE_v090h000_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h000_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h000_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h000_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h000_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MOVIE_v090h000_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h000_right_BLOCK_COUNT (151)
#define SPATIAL_71_MOVIE_v090h000_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h000_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h045_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h045_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h045_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MOVIE_v090h045_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h045_left_BLOCK_COUNT (151)
#define SPATIAL_71_MOVIE_v090h045_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h045_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h045_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h045_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h045_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MOVIE_v090h045_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h045_right_BLOCK_COUNT (151)
#define SPATIAL_71_MOVIE_v090h045_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h045_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h090_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h090_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h090_left_DATA_BUFFER_ELEMENTS (1872)

#define SPATIAL_71_MOVIE_v090h090_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h090_left_BLOCK_COUNT (232)
#define SPATIAL_71_MOVIE_v090h090_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h090_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h090_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h090_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h090_right_DATA_BUFFER_ELEMENTS (1872)

#define SPATIAL_71_MOVIE_v090h090_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h090_right_BLOCK_COUNT (232)
#define SPATIAL_71_MOVIE_v090h090_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h090_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h135_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h135_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h135_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MOVIE_v090h135_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h135_left_BLOCK_COUNT (226)
#define SPATIAL_71_MOVIE_v090h135_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h135_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h135_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h135_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h135_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MOVIE_v090h135_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h135_right_BLOCK_COUNT (226)
#define SPATIAL_71_MOVIE_v090h135_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h135_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h225_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h225_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h225_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MOVIE_v090h225_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h225_left_BLOCK_COUNT (226)
#define SPATIAL_71_MOVIE_v090h225_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h225_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h225_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h225_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h225_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MOVIE_v090h225_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h225_right_BLOCK_COUNT (226)
#define SPATIAL_71_MOVIE_v090h225_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h225_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h270_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h270_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h270_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MOVIE_v090h270_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h270_left_BLOCK_COUNT (226)
#define SPATIAL_71_MOVIE_v090h270_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h270_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h270_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h270_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h270_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MOVIE_v090h270_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h270_right_BLOCK_COUNT (226)
#define SPATIAL_71_MOVIE_v090h270_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h270_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h315_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h315_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h315_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MOVIE_v090h315_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h315_left_BLOCK_COUNT (151)
#define SPATIAL_71_MOVIE_v090h315_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h315_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MOVIE_v090h315_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MOVIE_v090h315_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MOVIE_v090h315_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MOVIE_v090h315_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MOVIE_v090h315_right_BLOCK_COUNT (151)
#define SPATIAL_71_MOVIE_v090h315_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MOVIE_v090h315_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_lfe_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_lfe_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_lfe_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MUSIC_lfe_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_lfe_left_BLOCK_COUNT (151)
#define SPATIAL_71_MUSIC_lfe_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_lfe_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_lfe_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_lfe_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_lfe_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MUSIC_lfe_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_lfe_right_BLOCK_COUNT (151)
#define SPATIAL_71_MUSIC_lfe_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_lfe_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h000_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h000_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h000_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MUSIC_v090h000_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h000_left_BLOCK_COUNT (151)
#define SPATIAL_71_MUSIC_v090h000_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h000_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h000_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h000_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h000_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MUSIC_v090h000_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h000_right_BLOCK_COUNT (151)
#define SPATIAL_71_MUSIC_v090h000_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h000_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h045_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h045_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h045_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MUSIC_v090h045_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h045_left_BLOCK_COUNT (151)
#define SPATIAL_71_MUSIC_v090h045_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h045_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h045_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h045_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h045_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MUSIC_v090h045_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h045_right_BLOCK_COUNT (151)
#define SPATIAL_71_MUSIC_v090h045_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h045_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h090_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h090_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h090_left_DATA_BUFFER_ELEMENTS (1872)

#define SPATIAL_71_MUSIC_v090h090_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h090_left_BLOCK_COUNT (232)
#define SPATIAL_71_MUSIC_v090h090_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h090_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h090_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h090_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h090_right_DATA_BUFFER_ELEMENTS (1872)

#define SPATIAL_71_MUSIC_v090h090_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h090_right_BLOCK_COUNT (232)
#define SPATIAL_71_MUSIC_v090h090_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h090_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h135_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h135_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h135_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MUSIC_v090h135_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h135_left_BLOCK_COUNT (226)
#define SPATIAL_71_MUSIC_v090h135_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h135_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h135_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h135_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h135_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MUSIC_v090h135_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h135_right_BLOCK_COUNT (226)
#define SPATIAL_71_MUSIC_v090h135_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h135_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h225_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h225_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h225_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MUSIC_v090h225_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h225_left_BLOCK_COUNT (226)
#define SPATIAL_71_MUSIC_v090h225_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h225_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h225_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h225_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h225_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MUSIC_v090h225_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h225_right_BLOCK_COUNT (226)
#define SPATIAL_71_MUSIC_v090h225_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h225_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h270_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h270_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h270_left_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MUSIC_v090h270_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h270_left_BLOCK_COUNT (226)
#define SPATIAL_71_MUSIC_v090h270_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h270_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h270_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h270_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h270_right_DATA_BUFFER_ELEMENTS (1824)

#define SPATIAL_71_MUSIC_v090h270_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h270_right_BLOCK_COUNT (226)
#define SPATIAL_71_MUSIC_v090h270_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h270_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h315_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h315_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h315_left_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MUSIC_v090h315_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h315_left_BLOCK_COUNT (151)
#define SPATIAL_71_MUSIC_v090h315_left_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h315_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_71_MUSIC_v090h315_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_71_MUSIC_v090h315_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_71_MUSIC_v090h315_right_DATA_BUFFER_ELEMENTS (1224)

#define SPATIAL_71_MUSIC_v090h315_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_71_MUSIC_v090h315_right_BLOCK_COUNT (151)
#define SPATIAL_71_MUSIC_v090h315_right_FRAME_ADVANCE (8)
#define SPATIAL_71_MUSIC_v090h315_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_STEREO_2K_v090h090_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_STEREO_2K_v090h090_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_STEREO_2K_v090h090_left_DATA_BUFFER_ELEMENTS (2064)

#define SPATIAL_STEREO_2K_v090h090_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_STEREO_2K_v090h090_left_BLOCK_COUNT (256)
#define SPATIAL_STEREO_2K_v090h090_left_FRAME_ADVANCE (8)
#define SPATIAL_STEREO_2K_v090h090_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_STEREO_2K_v090h090_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_STEREO_2K_v090h090_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_STEREO_2K_v090h090_right_DATA_BUFFER_ELEMENTS (2064)

#define SPATIAL_STEREO_2K_v090h090_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_STEREO_2K_v090h090_right_BLOCK_COUNT (256)
#define SPATIAL_STEREO_2K_v090h090_right_FRAME_ADVANCE (8)
#define SPATIAL_STEREO_2K_v090h090_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_STEREO_2K_v090h270_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_STEREO_2K_v090h270_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_STEREO_2K_v090h270_left_DATA_BUFFER_ELEMENTS (2064)

#define SPATIAL_STEREO_2K_v090h270_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_STEREO_2K_v090h270_left_BLOCK_COUNT (256)
#define SPATIAL_STEREO_2K_v090h270_left_FRAME_ADVANCE (8)
#define SPATIAL_STEREO_2K_v090h270_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_STEREO_2K_v090h270_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_STEREO_2K_v090h270_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_STEREO_2K_v090h270_right_DATA_BUFFER_ELEMENTS (2064)

#define SPATIAL_STEREO_2K_v090h270_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_STEREO_2K_v090h270_right_BLOCK_COUNT (256)
#define SPATIAL_STEREO_2K_v090h270_right_FRAME_ADVANCE (8)
#define SPATIAL_STEREO_2K_v090h270_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_STEREO_8K_v090h090_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_STEREO_8K_v090h090_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_STEREO_8K_v090h090_left_DATA_BUFFER_ELEMENTS (8208)

#define SPATIAL_STEREO_8K_v090h090_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_STEREO_8K_v090h090_left_BLOCK_COUNT (1024)
#define SPATIAL_STEREO_8K_v090h090_left_FRAME_ADVANCE (8)
#define SPATIAL_STEREO_8K_v090h090_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_STEREO_8K_v090h090_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_STEREO_8K_v090h090_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_STEREO_8K_v090h090_right_DATA_BUFFER_ELEMENTS (8208)

#define SPATIAL_STEREO_8K_v090h090_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_STEREO_8K_v090h090_right_BLOCK_COUNT (1024)
#define SPATIAL_STEREO_8K_v090h090_right_FRAME_ADVANCE (8)
#define SPATIAL_STEREO_8K_v090h090_right_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_STEREO_8K_v090h270_left;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_STEREO_8K_v090h270_left_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_STEREO_8K_v090h270_left_DATA_BUFFER_ELEMENTS (8208)

#define SPATIAL_STEREO_8K_v090h270_left_TD_BLOCK_LENGTH (8)
#define SPATIAL_STEREO_8K_v090h270_left_BLOCK_COUNT (1024)
#define SPATIAL_STEREO_8K_v090h270_left_FRAME_ADVANCE (8)
#define SPATIAL_STEREO_8K_v090h270_left_FRAME_OVERLAP (0)
EXTERN td_block_fir_filter_t td_block_fir_filter_SPATIAL_STEREO_8K_v090h270_right;

//This is the count of int32_t words to allocate for one data channel.
//i.e. int32_t channel_data[SPATIAL_STEREO_8K_v090h270_right_DATA_BUFFER_ELEMENTS] = { 0 };
#define SPATIAL_STEREO_8K_v090h270_right_DATA_BUFFER_ELEMENTS (8208)

#define SPATIAL_STEREO_8K_v090h270_right_TD_BLOCK_LENGTH (8)
#define SPATIAL_STEREO_8K_v090h270_right_BLOCK_COUNT (1024)
#define SPATIAL_STEREO_8K_v090h270_right_FRAME_ADVANCE (8)
#define SPATIAL_STEREO_8K_v090h270_right_FRAME_OVERLAP (0)
