force set saved mode in uac2

This commit is contained in:
Steven Dan
2026-03-25 19:55:13 +08:00
parent e929c38fb6
commit ce000ad422

View File

@@ -384,7 +384,8 @@ void button_task(chanend c_hidSendData, chanend cc_mic_level, chanend c_uac_vol)
debug_printf("Saved game_mode to flash: %d\n", saved_mode);
}
#else
if (saved_mode == 255) {
// if (saved_mode == 255)
{
#if defined(F1_MUSIC_UAC2)
saved_mode = 1; // f1: default music mode
#elif defined(F3_F4_FPS_UAC2)