enable UserBufferManagement for uac1

This commit is contained in:
Steven Dan
2026-04-16 21:26:12 +08:00
parent 1df6f4c2ed
commit ee4268c37f

View File

@@ -157,9 +157,6 @@ void UserBufferManagement(unsigned sampsFromUsbToAudio[], unsigned sampsFromAudi
{ {
uint32_t is_3d; uint32_t is_3d;
unsigned is_monitor; unsigned is_monitor;
#if UAC1_MODE
return;
#endif
#if USE_EX3D == 1 #if USE_EX3D == 1
#if defined(SPATIAL_DRAMA) || defined(SPATIAL_GAME) || defined(SPATIAL_MOVIE) || defined(SPATIAL_MUSIC) #if defined(SPATIAL_DRAMA) || defined(SPATIAL_GAME) || defined(SPATIAL_MOVIE) || defined(SPATIAL_MUSIC)